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Game Maker Examples
 
Some examples I made to be clear and simple.
If you use part of them in your code, feel free to make a "thanks to Ytanium Game Design" within your game credits :o)
However I like to know if you find any of them useful, if so, please mail me!

Thank you for your feedback and your kind comments! :-)

5 people give us some credit for our examples help in their games and products.
 
Screenshot Example GM6.1 Description Difficulty
Special Effects Example*
[ D/L: 134]
Special Effects Example. Various... With some sprite simple tricks! B
 
Screenshot Example GM6 Description Difficulty
Text Example*
[ D/L: 64]
A basic text example. B
Lighting Example*
[ D/L: 90]
An easy way to show a sprite with different lighting
(Requested example)
E
Menu Example
[ D/L: 130]
A menu example, with arrow keys and mouse.
Console style.
E
Platform Example
[ D/L: 151]
A simple moving platform example.
(Requested example)
E
Platform Parallax Example
[ D/L: 143]
Parallax for a platform game. Move the thing and look at the backgrounds!
(Requested example)
E
Boulder-Dash Example
[ D/L: 72]
An easy Boulder-Dash example.
(Requested example)
E - M
Rotation Example*
[ D/L: 81]
Easy sprite rotation. Drive the little blu car!
(Requested example)
E - M
Stereo Example
[ D/L: 62]
Move the character near the speakers and listen!
Headphones suggested!
E - M
Timeline Example
[ D/L: 66]
Timelines... are useful for a lot of things!
This is one possible use of them!
E - M
Tooltip Example
[ D/L: 68]
A quite easy tooltip script example, with room boundings check. E - M
Screenshot Example GM5.3A Description Difficulty
Paths Example
[ D/L: 62]
A really basic example with moving sprites with paths. B
Masks Example
[ D/L: 62]
Masks? Easy and useful! B
Parallax Example
[ D/L: 82]
Parallax is really easy! B
Input Example
[ D/L: 67]
Input & output messagebox? VERY EASY! B
Movement Example
[ D/L: 87]
Move Bally and he follows your mouse with his eyes! (movement and masks example) E
View Example
[ D/L: 60]
Views? Yes, of course! Easy way to make life, healthbar, score, and other text and things stay at the same position while you walk through all the room. E
Follower Example
[ D/L: 79]
Move Smiley with arrow keys and the other follow! E
Ping-Pong Game Example
[ D/L: 53 ]

Executable
[ D/L: 59 ]
A simple 2 player ping-pong like game (local only!) E
Push Example
[ D/L: 140]
An easy "push" example. Move green blocks around the room. E
Hit the mole Game Example
[ D/L: 133]

Executable
[ D/L: 7]
HIT the mole! A very simple game that shows use of random and some other things... Don't wait! Hit the mole! E
Healthbar Example
[ D/L: 248]
Healthbars for RTS and RPG? Very easy!
[UPDATED! various ways to create horizontal and vertical healthbar]
E
MinimapExample
[ D/L: 234]
Minimap for RTS, RPG or other games =D E
Radar Example
[ D/L: 221]
Radar for RTS, RPG or other games. Just a circular minimap =P E
Files Example
[ D/L: 55]
A simple save/load on file example. E
Drag&Drop Example
[ D/L: 161]
Drag&Drop example. Left click on one of the movable items, and leave it where you want, releasing the left mouse button! All done with actions ;o) E
Basic Game Example
[ D/L: 190]
A basic game example. Screen resolution change, lives, healthbar, scores and highscores, basic monster AI, bonuses, coins collection, hazards, secret passages... 2 levels.
[updated]
E
Lantern Example
[ D/L: 157]
A simple lantern light effect. E - M
Lantern Example 2
[ D/L: 194]
A quick and nice lantern effect.
I'm really satisfied from this one... so if you use it into one of your creations, please tell me... and if you like, give me some credit! :o)
E - M
Rotation Example
[ D/L: 122]
How to rotate a sprite? Easy! E - M
Topview Shooter Example
[ D/L: 141]
A very simple topview shooter. E - M
Shadows Example
[ D/L: 124]
An easy way to make simple shadows. E - M
Arkanoid Game Example
[ D/L: 102 ]

Executable
[ D/L: 49 ]
A game example, an Arkanoid like game (3 levels) E - M
Pac-Man Game Example
[ D/L: 79]

Executable
[ D/L: 24]
Another old game, Pac Man (5 levels) E - M
Jeep with Turret Example
[ D/L: 170]
Move the jeep with WASD, shoot with SPACE and aim with MOUSE! [updated! Thanks to Joker] E - M
Selection Example
[ D/L: 271]
Another RTS and RPG useful example. A unit selector! E - M
Tooltip Example
[ D/L: 35]
A quite easy tooltip script example, with room boundings check. E - M
Room Changer Example
[ D/L: 169]
A request script: room changer. Useful for console-style RPGs. Quite easy, an useful use of arrays! E - M
Snake Example
[ D/L: 188]
A snake example! Well... ok... I used a worm instead of a snake :-P M
Inventory Example
[ D/L: 319]
A greatly requested example: inventory! Drag&Drop items from and to your inventory. Another useful use of arrays!
I'm really satisfied from this one... so if you use it into one of your creations, please tell me... and if you like, give me some credit! :o)
M
Particle System Example*
[ D/L: 114 ]
An almost codeless, basic particle system example. M
Explosion PS Example*
[ D/L: 174]
Another particle system, a bit more complex. M
Multiplayer Example*
[ D/L: 150]
A basic multiplayer code. Shared data communication. M - H
 
* Requires a registered version of Game Maker
 
Legenda
Difficulty
Basic Easy Easy / Medium Medium Medium / Hard Hard
           


Do you need a particular example? Some coding problems? Feel free to ask! Mail me!


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